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scikit-learn (formerly scikits.learn and also known as sklearn) is a free and open-source machine learning library for the Python programming language. [3] It features various classification, regression and clustering algorithms including support-vector machines, random forests, gradient boosting, k-means and DBSCAN, and is designed to interoperate with the Python numerical and scientific ...
Guido van Rossum. Guido van Rossum ( Dutch: [ˈɣido vɑn ˈrɔsʏm, -səm]; born 31 January 1956) is a Dutch programmer. He is the creator of the Python programming language, for which he was the "benevolent dictator for life" (BDFL) until he stepped down from the position on 12 July 2018. [ 4][ 5] He remained a member of the Python Steering ...
Edwin S. Lowe. Edwin S. Lowe (1910 – February 23, 1986) was a U.S. salesman, toymaker, game entrepreneur and real estate developer whose promotion of a game he renamed Bingo [ 1] made it popular as a national pastime and fundraising activity for churches and schools. His company the E. S. Lowe Company produced bingo games and materials in ...
PyTorch is a machine learning library based on the Torch library, [4] [5] [6] used for applications such as computer vision and natural language processing, [7] originally developed by Meta AI and now part of the Linux Foundation umbrella.
TensorFlow serves as a core platform and library for machine learning. TensorFlow's APIs use Keras to allow users to make their own machine-learning models. [ 41] In addition to building and training their model, TensorFlow can also help load the data to train the model, and deploy it using TensorFlow Serving.
A generative adversarial network ( GAN) is a class of machine learning frameworks and a prominent framework for approaching generative AI. [ 1][ 2] The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. [ 3] In a GAN, two neural networks contest with each other in the form of a zero-sum game, where one agent's ...
A typical housie/Bingo ticket. In UK bingo, or Housie, cards are usually called "tickets." The cards contain three rows and nine columns. Each row contains five numbers and four blank spaces randomly distributed along the row. Numbers are apportioned by column (1–9, 10–19, 20–29, 30–39, 40–49, 50–59, 60–69, 70–79 and 80–90).
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