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For instance, Dungeons & Dragons, being a high fantasy dungeon crawler, requires a description of a character (same as every game), combat capabilities, and magic abilities if applicable. As such, the character sheet focuses on the character and the basic combat abilities, with an optional secondary page on magic.
Parameter Notes name The character class name to display in top header; use the most recent name for the class.: old_name1 Previous names for the character class; include the edition(s) the old name was used in.
Creates an infobox for a fictional character of any type. Template parameters [Edit template data] This template prefers block formatting of parameters. Parameter Description Type Status Name name Character name to display in top header (default = PAGENAME). String optional Series series Name of the series in which the character appears. String optional Franchise franchise Name of the ...
While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
[[Category:Weapon templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Weapon templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
[[Category:Character templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Character templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
The cleric character class first appeared in the original edition of Dungeons & Dragons. [2] [3]: 18 In the original edition, the class is described as gaining "some of the advantages from both of the other two classes (Fighting-Men and Magic-Users) in that they have the use of magic armor and all non-edged magic weapons (no arrows!), as well as a number of their own spells.