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With the advent of VR gaming in 2014, CyberPowerPC, with support from Oculus VR, released the most inexpensive computer capable of running the Oculus Rift virtual reality system, according to Oculus CEO Brendan Iribe. [4] Later, CyberPowerPC became notable for developing a PC build for the express purpose of streaming video games. [5]
OSVR has requested help with creating Android Daydream VR Plugin. [5] The open source software platform allows virtual reality developers to detect, configure and operate virtual reality devices across a wide range of operating systems. It is provided under the Apache 2.0 license. Since August 2018, the electrical hardware source files are ...
The minimum requirements specify an Intel Core i5-7200U or better for laptops, 8 GB of RAM, Intel HD Graphics 620 or better with DirectX 12 support, USB 3.0, HDMI or DisplayPort connections, and Bluetooth 4.0 support for controllers; The Verge noted that users "won't need a high-end gaming PC" to meet these recommendations.
Heaven and other benchmarks by UNIGINE Company are often used by hardware reviewers to compare performance of GPUs [1] [2] [3] and by overclockers for online and offline competitions in GPU overclocking [4] [5]. Running Heaven (or another benchmark by UNIGINE Company) produces a performance score: the higher the numbers, the better the ...
The best VR headsets offer an immersive 360-degree gaming experience. We've compiled the best VR headsets, so you can feel like you're playing as the character of your favorite games.
6 variants announced (realistic, sustainable, less than 50% shader load, real-world performance listed at 200 MHz; peak performance significantly higher dependent on content and operating conditions) SGX520 (7 mil Triangles/sec, 250Mpx/s@200 MHz) for the handheld mobile market [1]
Awesome headsets to help you get your game on.
PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.