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  2. Variable (computer science) - Wikipedia

    en.wikipedia.org/wiki/Variable_(computer_science)

    The scope of a variable is actually a property of the name of the variable, and the extent is a property of the storage location of the variable. These should not be confused with context (also called environment), which is a property of the program, and varies by point in the program's text or execution—see scope: an overview. Further ...

  3. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;

  4. Container (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Container_(abstract_data_type)

    Container classes are expected to implement CRUD-like methods to do the following: create an empty container (constructor); insert objects into the container; delete objects from the container; delete all the objects in the container (clear); access the objects in the container; access the number of objects in the container (count).

  5. Indirection - Wikipedia

    en.wikipedia.org/wiki/Indirection

    In computer programming, an indirection (also called a reference) is a way of referring to something using a name, reference, or container instead of the value itself. The most common form of indirection is the act of manipulating a value through its memory address. For example, accessing a variable through the use of a pointer.

  6. Free variables and bound variables - Wikipedia

    en.wikipedia.org/wiki/Free_variables_and_bound...

    A free variable is a notation (symbol) that specifies places in an expression where substitution may take place and is not a parameter of this or any container expression. The idea is related to a placeholder (a symbol that will later be replaced by some value), or a wildcard character that stands for an unspecified symbol.

  7. Declarative programming - Wikipedia

    en.wikipedia.org/wiki/Declarative_programming

    Constraint programming states relations between variables in the form of constraints that specify the properties of the target solution. The set of constraints is solved by giving a value to each variable so that the solution is consistent with the maximum number of constraints. Constraint programming often complements other paradigms ...

  8. Metasyntactic variable - Wikipedia

    en.wikipedia.org/wiki/Metasyntactic_variable

    A metasyntactic variable is something that stands for another piece of text. For example, you should use a metasyntactic variable in the documentation of a function to describe the arguments that are passed to that function. Do not use @var for the names of particular variables in programming languages. These are specific names from a program ...

  9. Boolean satisfiability problem - Wikipedia

    en.wikipedia.org/wiki/Boolean_satisfiability_problem

    UNAMBIGUOUS-SAT is the name given to the satisfiability problem when the input is restricted to formulas having at most one satisfying assignment. The problem is also called USAT. [24] A solving algorithm for UNAMBIGUOUS-SAT is allowed to exhibit any behavior, including endless looping, on a formula having several satisfying assignments.