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AutoCAD opens documents with DWG compatibility as a "DWG file format version code" where the specific version code can be found by opening the .dwg file in Windows Notepad or any text editor program. The file contents starts with this string. The file format version code (tag) is dependent on the AutoCAD version. [2]
A man using AutoCAD 2.6 to digitize a drawing of a school building. AutoCAD was derived from a program that began in 1977, and then released in 1979 [5] called Interact CAD, [6] [7] [8] also referred to in early Autodesk documents as MicroCAD, which was written prior to Autodesk's (then Marinchip Software Partners) formation by Autodesk cofounder Michael Riddle.
The latest version of the software, Volo View 3, worked with the following file formats: AutoCAD 2004, DWG and DXF; Design Web Format (DWF 6); Autodesk Inventor 7 IPT, IAM, and IDW and raster files. The functionality of this product is largely replaced by Autodesk DWF Composer (versions 1 and 2) later replaced by the free Autodesk Design Review ...
DWG (denoted by the .dwg filename extension) was the native file format for the Interact CAD package, developed by Mike Riddle in the late 1970s, [4] and subsequently licensed by Autodesk in 1982 as the basis for AutoCAD. [5] [6] [7] From 1982 to 2009, Autodesk created versions of AutoCAD which wrote no fewer than 18 major variants of the DWG ...
Windows 7, Windows 8, Windows 8.1, Windows 10 266 MHz or faster computer processor 1024 x 768 or higher screen resolution recommended 1 GB RAM, 512 MB free hard disk space Internet connection
The early version of ABViewer allowed viewing and merging CAD files, storing BMP and EMF images in the clipboard, and printing a group of files. Initially, the program supported 20 languages and was available in two versions: Standard and Professional. [5] In 2007, new features were added to the viewer: an editor and a converter.
GED – Game Maker Extension Editable file as of version 7.0; GM6 – Game Maker Editable file as of version 6.x; GMD – Game Maker Editable file up to version 5.x; GMK – Game Maker Editable file as of version 7.0; GML – Game Maker Language script file; GO – Go source; H – C/C++ header file; HPP, HXX – C++ header file; HS – Haskell ...
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