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In October 2014, Elgato released a new version called HD 60. It recorded in 60 frames per second and 1080p high definition video (compared to the previous Game Capture HD's 1080p30 or 720p60), whereas typical low-end video game recording devices capture in 720p and 30 frames per second. The Telegraph gave it four out of five stars. [17]
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software. Only versions of games developed or published by EA, as well as those versions' years of release, are ...
This category contains articles about video games that are currently in production and expected to be released. When a game is released, it should be moved to the appropriate Video games by year category. This category should not contain vaporware.
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to ...
Limited Run Games develops the Carbon Engine to bring games from older video game platforms to personal computers, newer Xbox models, the PlayStation 4, PlayStation 5, and Nintendo Switch. [2] The Carbon Engine uses emulators for each supported platform, with some developed internally and others licensed. [ 37 ]
Improved visuals and gameplay, brand-new music, and enhanced multiplayer option. [73] Cave Story: 2004 Windows, Wii: Cave Story 3D: 2011 Nintendo 3DS: Redesigned 2.5D graphics and a remixed soundtrack. [74] Cave Story+: 2011 Windows, Nintendo Switch: HD graphics, new soundtracks, a new level, new game modes, and two-player cooperative gameplay ...
In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network advancements ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 20 January 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...