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  2. Multimodal Architecture and Interfaces - Wikipedia

    en.wikipedia.org/wiki/Multimodal_Architecture...

    The Multimodal Architecture and Interfaces specification is based on the MVC design pattern, that proposes to organize the user interface structure in three parts: the Model, the View and the Controller. [3] This design pattern is also shown by the Data-Flow-Presentation architecture from the Voice Browser Working Group. [4]

  3. Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Multimodal_interaction

    Two major groups of multimodal interfaces have merged, one concerned in alternate input methods and the other in combined input/output. The first group of interfaces combined various user input modes beyond the traditional keyboard and mouse input/output, such as speech, pen, touch, manual gestures, [21] gaze and head and body movements. [22]

  4. User interface modeling - Wikipedia

    en.wikipedia.org/wiki/User_Interface_Modeling

    UMLi is an extension of UML, and adds support for representation commonly occurring in user interfaces.. Because application models in UML describe few aspects of user interfaces, and because the model-based user interface development environments (MB-UIDE) lack ability for modeling applications, the University of Manchester started the research project UMLi in 1998.

  5. Modality (human–computer interaction) - Wikipedia

    en.wikipedia.org/wiki/Modality_(human–computer...

    In the context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), [1] or other significant differences in processing (e.g., text vs. image). [2]

  6. User interface design - Wikipedia

    en.wikipedia.org/wiki/User_interface_design

    User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on ...

  7. Rapid application development - Wikipedia

    en.wikipedia.org/wiki/Rapid_application_development

    Rapid application development (RAD), also called rapid application building (RAB), is both a general term for adaptive software development approaches, and the name for James Martin's method of rapid development. In general, RAD approaches to software development put less emphasis on planning and more emphasis on an adaptive process.

  8. Interaction design - Wikipedia

    en.wikipedia.org/wiki/Interaction_design

    Like user interface design and experience design, interaction design is often associated with the design of system interfaces in a variety of media but concentrates on the aspects of the interface that define and present its behavior over time, with a focus on developing the system to respond to the user's experience and not the other way around.

  9. Model-driven engineering - Wikipedia

    en.wikipedia.org/wiki/Model-driven_engineering

    For instance, in model-driven development, technical artifacts such as source code, documentation, tests, and more are generated algorithmically from a domain model. [ 2 ] A modeling paradigm for MDE is considered effective if its models make sense from the point of view of a user that is familiar with the domain, and if they can serve as a ...