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Silent Hill: Homecoming is a 2008 survival horror game developed by Double Helix Games and published by Konami Digital Entertainment. [5] The sixth installment in the Silent Hill series, Homecoming follows the journey of Alex Shepherd, a soldier returning from war, to his hometown of Shepherd's Glen, where he finds the town in disarray, and his younger brother missing.
SILENT HILL ZERO ORIGINAL SOUNDTRACKS: January 25, 2008: 1:05:54: Konami Digital Entertainment [citation needed] SILENT HILL HOMECOMING SOUNDTRACK: November 24, 2008: 1:10:01: Konami Digital Entertainment [citation needed] SILENT HILL SHATTERED MEMORIES SOUNDTRACK: December 8, 2009: 54:41: Konami Digital Entertainment [citation needed] SILENT ...
S. Silent Hill (video game) Silent Hill 2; Silent Hill 2 (2024 video game) Silent Hill 3; Silent Hill 4: The Room; Silent Hill f; Silent Hill HD Collection
Silent Hill 2 includes the option to use both the old and new voices; however, Silent Hill 3 features only a new voice track, as the old voices were unavailable for legal reasons. Silent Hill 2 also features both the main scenario and the Born from a Wish sub-scenario, as seen in later re-releases such as the Director's Cut. [20]
Silent Hill 2: Restless Dreams (North America) 2002. Crash Bandicoot: The Wrath of Cortex (distributed by Konami) ESPN NFL PrimeTime 2002; Metal Gear Solid 2: Substance; Shadow of Memories (Europe only) Silent Hill 2: Inner Fears (Europe) Whiteout; 2003. Dance Dance Revolution Ultramix (United States of America) Teenage Mutant Ninja Turtles; 2004
Silent Hill [b] is a 1999 survival horror video game developed by Team Silent, a group within Konami Computer Entertainment Tokyo, and published by Konami for the PlayStation. It is the first installment in the Silent Hill video game series. Silent Hill uses a third-person view with real-time rendering of 3D environments.
Akihiro Imamura: Lead programmer of Silent Hill, producer of Silent Hill 2, [12] sub-producer of Silent Hill 4: The Room. Takayoshi Sato : CGI Creator of Silent Hill and Silent Hill 2 . [ 13 ] Left Konami to join Electronic Arts in 2003, subsequently worked at Virtual Heroes, Inc. in 2007, and later joined Nintendo in 2012 as a visual producer.
The Silent Hill 3 development team initially saw Heather as "innocent", something that was reflected in original sketches of her, but they found this motif to be too "nice", so the game's supervising illustrator Shingo Yuri modeled Heather after French actresses Sophie Marceau and Charlotte Gainsbourg, [7] with Vanessa Paradis serving as a model for concept art. [8]