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The first chat fiction platform, Hooked, was created by Prerna Gupta and Parag Chordia, who were writing a novel and decided to do A/B testing to gauge reader preferences. . They found that most of their target audience of teenagers failed to finish 1,000-word excerpts of best-selling young-adult novels, but read through stories of the same length written as text message conversations.
Hooked is a freemium smartphone app that allows users to write or read short stories made up of text messages between characters. [1] [2] CEO Prerna Gupta described the app as "books for the Snapchat generation" or "Twitter for fiction." [3] As of March 2019, the app had more than 40 million active users. [4]
The story is written as a reflection diary of the interconnected memories of childhood, adolescence, and adulthood. It consists of an associated multi-modal collection of nodes including linked text, still and moving images, manipulable images, animations, and sound clips. It won the Electronic Literature Organization award.
The magazine features text stories (such as extracts from books like Charlie Small and Julius Zebra) and puzzles (which are also present in both the modern Beano and The Dandy). This makes The Phoenix more similar to the older Beano and Dandy than the modern ones as they once had a mixture of adventure and humour strips as well as text stories.
The common structure or basic plan of narrative text is known as the "story grammar". Although there are numerous variations of the story grammar, the typical elements are: Settings – when and where the story occurs. Characters – the most important people or characters in the story.
Text comics or a text comic is a form of comics where the stories are told in captions below the images and without the use of speech balloons. It is the oldest form of comics and was especially dominant in European comics from the 19th century [ 1 ] until the 1950s, after which it gradually lost popularity in favor of comics with speech balloons.
Cell phone novels create a virtual world for teenagers via the mobile phone, or, more precisely, via text messages. As in virtual online video games, readers can put themselves into first person in the story. Cell phone novels create a personal space for each individual reader. [10]
Horror short stories (4 C, 267 P) L. LGBTQ short stories (1 C, 13 P) M. ... Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; ...