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  2. Autcraft - Wikipedia

    en.wikipedia.org/wiki/Autcraft

    It was founded by Stuart Duncan, a web developer in Timmins, Canada whose son is diagnosed with autism, and is known in-game as AutismFather. [ 3 ] [ 4 ] Autcraft was created so such children could play their favourite game with others without facing the threat of bullying and discrimination .

  3. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  4. Tovertafel - Wikipedia

    en.wikipedia.org/wiki/Tovertafel

    Tovertafel ("Magic Table") [1] [2] is a games console designed for use in healthcare settings that was launched in 2015 by the Dutch medical technologies company Active Cues. The console contains a high-quality projector, infrared sensors, a loudspeaker and a processor with which interactive games are projected onto a table. [3]

  5. How play can help your autistic child during lockdown - AOL

    www.aol.com/news/how-play-can-help-your-autistic...

    Dr Ruth Glynne-Owen, the founder of the Blue Sky Autism Project, shares her top tips.

  6. Amy (video game) - Wikipedia

    en.wikipedia.org/wiki/Amy_(video_game)

    Amy is a survival horror stealth video game, released in 2012, developed by VectorCell and published by Lexis Numérique. Amy depicts the journey of Amy, an autistic child with supernatural powers, and her protector Lana.

  7. List of Mattel games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mattel_games

    2 Video game consoles, home computers and handheld electronic games. 3 See also. ... (new product with new software to play new games) UNO. DOS;

  8. Smart toy - Wikipedia

    en.wikipedia.org/wiki/Smart_toy

    The smart toy industry grew out of several other product categories, which include children's software, electronic toys, and video games. A 2001 Forrester Research study projected that the smart toy segment would grow to more than $2 billion by the year 2003. Factors enhancing the growth of the smart toy segment include the greatly more ...

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

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