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  2. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.

  3. Division algorithm - Wikipedia

    en.wikipedia.org/wiki/Division_algorithm

    Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.

  4. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  5. Mathematics of cyclic redundancy checks - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_cyclic...

    The reciprocal of a polynomial generates the same codewords, only bit reversed — that is, if all but the first bits of a codeword under the original polynomial are taken, reversed and used as a new message, the CRC of that message under the reciprocal polynomial equals the reverse of the first bits of the original codeword. But the reciprocal ...

  6. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  7. Plus–minus method - Wikipedia

    en.wikipedia.org/wiki/Plus–minus_method

    The plus–minus method, also known as CRM (conventional reciprocal method), is a geophysical method to analyze seismic refraction data developed by J. G. Hagedoorn.It can be used to calculate the depth and velocity variations of an undulating layer boundary for slope angles less than ~10°.

  8. Reciprocal polynomial - Wikipedia

    en.wikipedia.org/wiki/Reciprocal_polynomial

    Reciprocal polynomials have several connections with their original polynomials, including: deg p = deg p ∗ if is not 0.; p(x) = x n p ∗ (x −1). [2]α is a root of a polynomial p if and only if α −1 is a root of p ∗.

  9. Multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_inverse

    The reciprocal function: y = 1/x.For every x except 0, y represents its multiplicative inverse. The graph forms a rectangular hyperbola.. In mathematics, a multiplicative inverse or reciprocal for a number x, denoted by 1/x or x −1, is a number which when multiplied by x yields the multiplicative identity, 1.