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  2. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  3. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using Wilson's algorithm (gray represents an ongoing random walk). Once built the maze is solved using depth first search. All the above algorithms have biases of various sorts: depth-first search is biased toward long corridors, while Kruskal's/Prim's algorithms are biased toward many short dead ends.

  4. Z-buffering - Wikipedia

    en.wikipedia.org/wiki/Z-buffering

    A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective. The depth is stored as a height map of the scene, the values representing a distance to camera, with 0 being the closest.

  5. Sagitta (geometry) - Wikipedia

    en.wikipedia.org/wiki/Sagitta_(geometry)

    In the following equations, denotes the sagitta (the depth or height of the arc), equals the radius of the circle, and the length of the chord spanning the base of the arc. As 1 2 l {\displaystyle {\tfrac {1}{2}}l} and r − s {\displaystyle r-s} are two sides of a right triangle with r {\displaystyle r} as the hypotenuse , the Pythagorean ...

  6. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  7. New Jersey fines firms $40K for sports betting violations

    www.aol.com/jersey-fines-firms-40k-sports...

    New Jersey gambling regulators have handed out $40,000 in fines to two sportsbooks and a tech company for violations that included taking bets on unauthorized events, and on games that had already ...

  8. Standard step method - Wikipedia

    en.wikipedia.org/wiki/Standard_Step_Method

    To find the length of the gradually varied flow transitions, iterate the “step length”, instead of height, at the boundary condition height until equations 4 and 5 agree. (e.g. For an M1 Profile, position 1 would be the downstream condition and you would solve for position two where the height is equal to normal depth.)

  9. 12 of the Most Expensive Mistakes People Have Made - AOL

    www.aol.com/12-most-expensive-mistakes-people...

    “Wouldn’t budge from $62,500 for a downtown loft. Owner wanted 65k. Unit sold for $275,000 1 year later.” – u/EMH55 2. Kids Do the Darndest Things