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  2. Onimusha: Warlords - Wikipedia

    en.wikipedia.org/wiki/Onimusha:_Warlords

    The Xbox version contains many updates to the game, including better graphics, new gameplay additions, and a new 5.1 Dolby Digital audio. There are no new weapons added, but the player can now find three different armors to wear, a ninja shinobi outfit, a grey colored samurai armor, and a fully masked samurai armor.

  3. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism.

  4. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...

  5. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...

  6. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. [1] However, video games using isometric projection—especially computer role-playing games—have seen a resurgence in recent years within the indie gaming scene. [1 ...

  7. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).

  8. How Hulu Documentary ‘Changing the Game’ Is Changing Minds ...

    www.aol.com/entertainment/hulu-documentary...

    As the new Hulu documentary “Changing the Game” shows in intimate detail, trans kids, their parents and medical professionals have been fighting constant misinformation for years. “The ...

  9. Category:Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_graphics

    Pages in category "Video game graphics" The following 18 pages are in this category, out of 18 total. This list may not reflect recent changes. ...