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Sunset Riders [a] is a side-scrolling run and gun video game developed and released by Konami as an arcade video game in 1991. It is set in the American Old West, where the player(s) take control of bounty hunters who are seeking the rewards offered for various criminals.
Terminal Velocity is a shooter video game originally developed by Terminal Reality and published by 3D Realms for DOS and Windows 95, and MacSoft for Mac OS.It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators.
Wild Gunman [a] is a light gun shooter game developed and published by Nintendo. Originally created as an electro-mechanical arcade game in 1974 by Gunpei Yokoi, it was adapted to a video game format for the Famicom console in 1984. It was released in 1985 as a launch game for the Nintendo Entertainment System (NES) with the Zapper light gun.
Revolution X is a shooting gallery video game developed by Midway and released in arcades in 1994. The gameplay is similar to Midway's earlier Terminator 2: Judgment Day, but is themed around the band Aerosmith.
Scrolling shooters are a type of shoot 'em up game that emphasizes fast-paced shooting on a large scrolling playfield with many enemies.. Scrolling shooters are further divided into horizontal (side view) and vertical (top view) shoot 'em ups, but there are also some borderline cases like alternating horizontal and vertical stages in Konami's Axelay
Video game scholar Andrew Schartmann identifies three aspects of the music that had a significant impact on the development of game music: Whereas video game music prior to Space Invaders was restricted to the extremities (i.e., a short introductory theme with game-over counterpart), the alien-inspired hit featured continuous music — the well ...
Rolling Thunder [a] is a run and gun video game developed by Namco in Japan and Europe and released in 1986 as a coin-operated arcade video game using the Namco System 86 hardware. It was distributed in North America by Atari Games. The player takes control of a secret agent who must rescue his female partner from a terrorist organization.
The game was developed out of founder Richard Kay's concept of a Western shoot 'em up with robot characters, inspired by the 1973 film Westworld. [25] Software Creations was the first developer to hire professional artists, [ citation needed ] with a catalog including a hand-drawn animation style which Kay was a fan of.