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  2. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    The Java programming language and the Java virtual machine (JVM) is designed to support concurrent programming. All execution takes place in the context of threads. Objects and resources can be accessed by many separate threads. Each thread has its own path of execution, but can potentially access any object in the program.

  3. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  4. Virtual thread - Wikipedia

    en.wikipedia.org/wiki/Virtual_thread

    In computer programming, a virtual thread is a thread that is managed by a runtime library or virtual machine (VM) and made to resemble "real" operating system thread to code executing on it, while requiring substantially fewer resources than the latter.

  5. Java memory model - Wikipedia

    en.wikipedia.org/wiki/Java_memory_model

    For the execution of a single thread, the rules are simple. The Java Language Specification requires a Java virtual machine to observe within-thread as-if-serial semantics. The runtime (which, in this case, usually refers to the dynamic compiler, the processor and the memory subsystem) is free to introduce any useful execution optimizations as ...

  6. Event dispatching thread - Wikipedia

    en.wikipedia.org/wiki/Event_dispatching_thread

    The event dispatching thread (EDT) is a background thread used in Java to process events from the Abstract Window Toolkit (AWT) graphical user interface event queue. It is an example of the generic concept of event-driven programming , that is popular in many other contexts than Java, for example, web browsers , or web servers .

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

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  9. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

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