Search results
Results from the WOW.Com Content Network
Kerbal Space Program [22] can be considered a space simulator, even though it portrays an imaginary universe with tweaked physics, masses and distances to enhance gameplay. Nevertheless, the physics and rocket design principles are much more realistic than in the space combat or trading subgenres.
This is a sourced index of commercial space flight simulation games.The list is categorized into four sections: space flight simulators, space flight simulators with an added element of combat, space combat simulators with an added element of trading, and unreleased space flight simulators.
COMSOL Multiphysics - a predominantly finite element analysis, solver and simulation software package for various physics and engineering applications, especially coupled phenomena, or multi-physics. CONSELF - browser based CFD and FEA simulation platform. DX Studio - a suite of tools for simulation and visualization.
Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems.It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented.
Orbiter is a realistic physics simulator which allows users to explore the Solar System in a number of spacecraft, both realistic, such as the Space Shuttle Atlantis; and fictional, such as the "Delta-Glider." [7] Schweiger has included fictional spacecraft to allow for easier flights for less experienced users. [6]
Space simulators based on newtonian physics, system simulation and realistic astronautics and rocket performance. Pages in category "Realistic space simulators" The following 9 pages are in this category, out of 9 total.
A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. Examples of calculations involving a PPU might include rigid body dynamics , soft body dynamics , collision detection , fluid dynamics , hair and clothing simulation, finite element ...
By using dynamical simulation, Havok Physics allows for more realistic virtual worlds in games. The company was developing a specialized version of Havok Physics called Havok FX that made use of ATI and Nvidia GPUs for physics simulations, [ 5 ] but the goal of GPU acceleration did not materialize until several years later.