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OpenEmbedded tools use these recipes to fetch and patch source code, compile and link binaries, produce binary packages (ipk, deb, rpm), and create bootable images. Historically, OpenEmbedded recipes were stored in a single repository, and the metadata was structured as what is now called "OpenEmbedded-Classic".
A key part of this is the OpenEmbedded build system, which enables developers to create their own Linux distribution specific to their environment. The Yocto Project and OpenEmbedded Project share maintainership of the main parts of the OpenEmbedded build system: the build engine, BitBake, and the core metadata
BitBake is a make-like build tool with the special focus of distributions and packages for embedded Linux cross compilation, although it is not limited to that.It is inspired by Portage, [3] which is the package management system used by the Gentoo Linux distribution.
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Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...
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OpenELEC version Release date Kodi version Kernel 1 1.0 20 October 2011 10.1 Dharma 2 2.0 16 October 2012 11.0 Eden 3.2.31 3 3.0 24 March 2013
An embedded system on a plug-in card with processor, memory, power supply, and external interfaces. An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system.