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The game includes a vast amount of true information on oceans, such as origins of different species, their specifics and humanity's adaptation to submarine life. The game manual consists of two chapters explaining various terms and facts that have been mentioned throughout the course of the story.
The 1811–1812 New Madrid earthquakes were a series of intense intraplate earthquakes beginning with an initial earthquake of moment magnitude 7.2–8.2 on December 16, 1811, followed by a moment magnitude 7.4 aftershock on the same day. Two additional earthquakes of similar magnitude followed in January and February 1812.
Polish wz. 08/39 contact mine. The protuberances near the top of the mine, here with their protective covers, are called Hertz horns, and these trigger the mine's detonation when a ship bumps into them. An explosion of a naval mine. A naval mine is a self-contained explosive weapon placed in water to damage or destroy surface ships or submarines.
Feeding Frenzy (video game) Feeding Frenzy 2; Finding Nemo (video game) Finny the Fish & the Seven Waters; The Fish Files; Fish Fillets NG; Fish Tank (video game) Fishdom; Fishing Derby; FishVille; Flow (video game) Fluid (video game) Freddi Fish; Freddi Fish and the Case of the Missing Kelp Seeds; Freddi Fish 2: The Case of the Haunted Schoolhouse
A submarine, undersea, or underwater earthquake is an earthquake that occurs underwater at the bottom of a body of water, especially an ocean. They are the leading cause of tsunamis . The magnitude can be measured scientifically by the use of the moment magnitude scale and the intensity can be assigned using the Mercalli intensity scale .
This is a collection of science fiction novels, comic books, films, television series and video games that take place either partially or primarily underwater. They prominently feature maritime and underwater environments , or other underwater aspects from the nautical fiction genre, as in Jules Verne 's classic 1870 novel Twenty Thousand ...
A turn-based grand strategy video game that allows players to build and lead a nation through an alternate history from Stone Age to Singularity Age. Millennia (video game) 2024: 10,000 BC – 2100s AD: A 4X turn-based strategy video game in which players lead their nation through 10 different ages, from Age of Stone to Age of Transcendence.