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This is a category for any video game where the player controls actions taking place, at least partially, on Mars. The action must take place on the surface Mars itself, not simply in orbit above Mars. This includes any alternate universe Mars, such as after terraforming, or on a seemingly fantasical Mars, as long as it is in relation to Earth.
Earth 2160 is a real-time strategy video game, developed by Reality Pump Studios.A third entry in the Earth series, it is a direct sequel to Earth 2150.The release of the game was staggered, originally published in Russia, Germany, and Poland in June 2005, then released in the rest of Europe in September with North America receiving the latest release of the game November.
Earth 2150, also known as Earth 2150: Escape from the Blue Planet, is a real-time strategy game, originally published in 2000 by SSI and Polish developer Reality Pump and a sequel to Earth 2140. 2150 was one of the first commercial full-3D games of its kind. A sequel to Earth 2150, Earth 2160, was published in August 2005.
Farlanders is a turn-based space colony city-building game set on Mars. It is of the strategy genre, having puzzle elements, the perspective is 2D and gridded, and the maps are procedurally generated. Terraforming is an integral part of the strategy for colonization. It has seven missions in total. [1] [2] [3]
Deliver Us the Moon was developed by Dutch video game developers Koen Deetman and Paul Deetman through their company KeokeN Interactive. The Deetman brothers were inspired by their grandfather's passion for astronomy, as well as the science fiction films 2001: A Space Odyssey and Interstellar by Christopher Nolan for their "rare blend of human realism and high-concept sci-fi". [3]
Mars Matrix: Hyper Solid Shooting, or simply Mars Matrix (マーズマトリックス, Māzu Matorikkusu), is a vertically scrolling shooter arcade game developed by Takumi and released in 2000. The game was published by Capcom and run on their CPS-2 arcade system board. Mars Matrix was later ported to the Dreamcast video game
Deliver Us Mars received mixed reviews on Metacritic. [5] PC Gamer said its limited budget caused Deliver Us Mars to fall short of its potential, but they recommended it to fans of single-player games with a strong story. [2] Although they disliked the puzzles, Rock Paper Shotgun praised the story and platform game elements. [6]
Another research from Unity Technologies found that Indonesia's video game market was the fastest–growing in Southeast Asia. [10] Of the 2016 sales, about 98% was through internet retailing in form of software. Sales of video game hardware, including consoles and accessories, amounted to just around IDR 200 billion annually between 2011 and ...