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  2. Drag and drop - Wikipedia

    en.wikipedia.org/wiki/Drag_and_drop

    An image being dragged onto a web browser icon, which opens the image in the web browser. In computer graphical user interfaces, drag and drop is a pointing device gesture in which the user selects a virtual object by "grabbing" it and dragging it to a different location or onto another virtual object.

  3. Interaction technique - Wikipedia

    en.wikipedia.org/wiki/Interaction_technique

    Fold n' Drop, a crossing-based interaction technique for dragging and dropping files between overlapping windows. An interaction technique, user interface technique or input technique is a combination of hardware and software elements that provides a way for computer users to accomplish a single task.

  4. Pointing device - Wikipedia

    en.wikipedia.org/wiki/Pointing_device

    A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. Graphical user interfaces (GUI) and CAD systems allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the ...

  5. Display list - Wikipedia

    en.wikipedia.org/wiki/Display_list

    A display list, also called a command list in Direct3D 12 and a command buffer in Vulkan, is a series of graphics commands so that they may be later run when the list is executed. [1] Systems that make use of display list functionality are called retained mode systems, while systems that do not are as opposed to immediate mode systems.

  6. GEM (desktop environment) - Wikipedia

    en.wikipedia.org/wiki/GEM_(desktop_environment)

    GEM VDI (Virtual Device Interface) GEM AES (Application Environment Services) GEM Desktop (an application providing drag-and-drop file management) GEM VDI was the core graphics system of the overall GEM engine. It was responsible for "low level" drawing in the form of "draw line from here to here".

  7. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching

  8. Graphics Device Interface - Wikipedia

    en.wikipedia.org/wiki/Graphics_Device_Interface

    The Graphics Device Interface in the architecture of Windows NT For example GDK makes use of GDI. The Graphics Device Interface (GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers. It was superseded by DirectDraw API and later ...

  9. PICT - Wikipedia

    en.wikipedia.org/wiki/PICT_(file_format)

    PICT is a graphics file format introduced on the original Apple Macintosh computer as its standard metafile format. It allows the interchange of graphics (both bitmapped and vector), and some limited text support, between Mac applications, and was the native graphics format of QuickDraw.