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List of manga, anime, OVA, ONA in which playing cards as items are either featured as a source of power of the holder/owner (i.e. playing cards are major part of the power system in the universe) or used in a card game that is played, i.e. contested among characters, as part of the plot in the universe.
The Robotech Collectible Card Game (CCG) is an out-of-print collectible card game produced by Hero Factory that is set against the science fiction backdrop of Robotech. Cards are based on characters and mecha from this popular anime. [1] After a limited public beta testing period, the game debuted at Anime Expo in 2006.
"Super Explosive Card Battle Gigant Shooter Tsukasa") is a 32-episode comedy and card battle anime television series produced by Bushiroad. It is animated by Fanworks and Forest Hunting One, and ran on NHK E from April 1, 2014 to February 10, 2015. [ 1 ]
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Bible Battles Trading Card Game, LLC: Yes Bionicle: Quest for the Masks [1] [44] 2001: Upper Deck: No Bleach Soul Card Battle [45] 2004: Bandai: No Bleach Trading Card Game: 2007: Score Entertainment: No Blood Wars: 1995: TSR: No Bratz Fashion Party Fever Game [46] 2004: Upper Deck: No Buffy the Vampire Slayer Collectible Card Game [47] 2001 ...
This is a list of video games with mechanics based on collectible card games.It includes games which directly simulate collectible card games (often called digital collectible card games), arcade games integrated with physical collectible card games, and video games in other genres which utilize elements of deck-building or card battling as a significant portion of their game mechanics.
Character cards placed in this area can battle with opponent's Character cards directly in front of them. [7] Back Stage ; The two rear positions make up the Back stage. Character cards placed in this area cannot battle with opponent's Character cards. However, cards in this usually possess support abilities. [7]
Cards attack the card directly across from them and, if unopposed, attack the opponent's "hero" tower; the battle is won when the opponent's hero is defeated. A main tactic of card play is to play a character card and object card into the same slot to fuse into a more powerful combination ("combo") that the player has previously learned. [3]