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  2. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Planning poker is a variation of the Wideband delphi method. It is most commonly used in agile software development , in particular in Scrum and Extreme Programming . Agile software development methods recommend the use of Planning Poker for estimating the size of user stories and developing release and iteration plans.

  3. Software development effort estimation - Wikipedia

    en.wikipedia.org/wiki/Software_development...

    Formal estimation model: The quantification step is based on mechanical processes, e.g., the use of a formula derived from historical data. Combination-based estimation: The quantification step is based on a judgmental and mechanical combination of estimates from different sources. Below are examples of estimation approaches within each category.

  4. MoSCoW method - Wikipedia

    en.wikipedia.org/wiki/MoSCoW_method

    It was first used extensively with the dynamic systems development method (DSDM) [2] from 2002. MoSCoW is often used with timeboxing, where a deadline is fixed so that the focus must be on the most important requirements, and is commonly used in agile software development approaches such as Scrum, rapid application development (RAD), and DSDM.

  5. Cost estimation in software engineering - Wikipedia

    en.wikipedia.org/wiki/Cost_estimation_in...

    Cost estimation in software engineering is typically concerned with the financial spend on the effort to develop and test the software, this can also include requirements review, maintenance, training, managing and buying extra equipment, servers and software. Many methods have been developed for estimating software costs for a given project.

  6. Use case points - Wikipedia

    en.wikipedia.org/wiki/Use_Case_Points

    The UCP method was created to solve for estimating the software size of systems that were object oriented. It is based on similar principles as the Function Point (FP) estimation method, but was designed for the specific needs of object oriented systems and system requirements based on use cases. [1] [2] [3]

  7. COCOMO - Wikipedia

    en.wikipedia.org/wiki/COCOMO

    COCOMO II is the successor of COCOMO 81 and is claimed to be better suited for estimating modern software development projects; providing support for more recent software development processes and was tuned using a larger database of 161 projects. The need for the new model came as software development technology moved from mainframe and ...

  8. Evidence-based scheduling - Wikipedia

    en.wikipedia.org/wiki/Evidence-based_Scheduling

    Evidence-based scheduling is a software estimation approach created by Joel Spolsky, a commentator on software engineering principles. Evidence-based Scheduling is based on at least two core ideas: including all time spent, and using a Monte Carlo completion date prediction method. Evidence-based scheduling is an example of an evidence-based ...

  9. Putnam model - Wikipedia

    en.wikipedia.org/wiki/Putnam_model

    The Putnam model is an empirical software effort estimation model [1] created by Lawrence H. Putnam in 1978. Measurements of a software project is collected (e.g., effort in man-years, elapsed time, and lines of code) and an equation fitted to the data using regression analysis .