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  2. Far Cry 3 - Wikipedia

    en.wikipedia.org/wiki/Far_Cry_3

    Ubisoft commissioned Michael Lambert, a Minecraft enthusiast, and artists Axel Janssen and Yohann Delcourt to create a custom map and texture pack mimicking Far Cry 3 ' s setting and characters within the popular indie game Minecraft. The Minecraft texture pack was released, along with a Far Cry 3-Minecraft custom adventure map, on October 26 ...

  3. Per-pixel lighting - Wikipedia

    en.wikipedia.org/wiki/Per-pixel_lighting

    Real-time applications, such as video games, usually implement per-pixel lighting through the use of pixel shaders, allowing the GPU hardware to process the effect. The scene to be rendered is first rasterized onto a number of buffers storing different types of data to be used in rendering the scene, such as depth, normal direction, and diffuse color.

  4. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.

  5. Transform, clipping, and lighting - Wikipedia

    en.wikipedia.org/wiki/Transform,_clipping,_and...

    Hardware T&L had been used by arcade game system boards since 1993, [1] and by home video game consoles since the Sega Genesis's Virtua Processor (SVP), Sega Saturn's SCU-DSP and Sony PlayStation's GTE in 1994 and the Nintendo 64's RSP in 1996, though it wasn't traditional hardware T&L, but still software T&L running on a coprocessor instead of the main CPU, and could be used for rudimentary ...

  6. Background light - Wikipedia

    en.wikipedia.org/wiki/Background_light

    A background light is used to illuminate the background area of a set. The background light will also provide separation between the subject and the background. [1] Many lighting setups follow a three-point lighting or four-point lighting setup. Four-point lighting is the same as three-point lighting with the addition of a background light. [2]

  7. Sprite (lightning) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(lightning)

    Sporadic visual reports of sprites go back at least to 1886. [1] They were first photographed on July 4, 1989, [2] by scientists from the University of Minnesota and have subsequently been captured in video recordings thousands of times. Sprites are sometimes inaccurately called upper-atmospheric lightning.

  8. First fatal lightning strike of 2024 kills Colorado rancher ...

    www.aol.com/weather/first-fatal-lightning-strike...

    Multiple lightning strikes under a supercell thunderstorm at a ranch farm in Nebraska, USA. (Photo credit: John Finney Photography/Getty Images) A Colorado man was killed by a lightning strike on ...

  9. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    [1] In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is ...

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