Search results
Results from the WOW.Com Content Network
Children playing a competitive racing game in Amsterdam. A carnival game is a game of chance or skill that can be seen at a traveling carnival, charity fund raiser, amusement arcade and amusement park, or on a state and county fair midway. They are also commonly played on holidays such as Mardi Gras, Saint Patrick's Day, and Oktoberfest.
Cakewalk (or cake-walk) is a game played at carnivals, funfairs, and fundraising events. It is similar to a raffle and musical chairs. [1] ... Cakewalk (carnival game)
Amusement rides, sometimes called carnival rides, are mechanical devices or structures that move people to create fun and enjoyment. Rides are often perceived by many as being scary or more dangerous than they actually are. This could be due to the design, having acrophobia, or from hearing about accidents involving rides that are similar. [1]
A high striker, also known as a strength tester, or strongman game, is an attraction used in funfairs, amusement parks, fundraisers, and carnivals. [1] It operates by utilizing the lever where one end holds a puck attached to the tower and the other end is struck by the person or contestant using a hammer or mallet . [ 2 ]
A traveling carnival (American English), usually simply called a carnival, travelling funfair or travelling show (British English), is an amusement show that may be made up of amusement rides, food vendors, merchandise vendors, games of chance and skill, thrill acts, and animal acts.
In Rumer Godden's short story "Candy Floss," the titular Candy Floss is a doll who "assists" in running a coconut shy along with her owner.The story describes the set-up and management of an early 20th century coconut shy and life on the road as the group follows the fair in a van.
Pages in category "Carnival games" The following 16 pages are in this category, out of 16 total. This list may not reflect recent changes. ...
Morton's List claims to include any possible activity that people might do for fun. [2] As such, it includes directives that might be interpreted as encouraging illegal or dangerous activities such as "vigilantism, real life spell casting, and to experiment with potentially illegal substances."