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Persona 4, [a] released outside Japan as Shin Megami Tensei: Persona 4, is a 2008 role-playing video game by Atlus.It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and in Europe and Australia in March 2009, being one of the final ...
Pokémon Sword [a] and Pokémon Shield [b] are 2019 role-playing video games developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo Switch console. They are the first instalments in the eighth generation of the Pokémon video game series .
Many games include a rival character who acts as a roadblock or boss opponent throughout the game. [11] A major subplot of most games is to defeat a criminal organization, whose intents are usually trying to take over the world through the misuse of powerful Pokémon known as Legendary Pokémon. [12]
Persona 4 Arena Ultimax [a] is a fighting video game co-developed by Arc System Works and P-Studio, and published by Atlus.It was released for arcades in 2013, and for PlayStation 3 and Xbox 360 in 2014 by Atlus in Japan and North America and by Sega in PAL territories.
Persona 5 [a] is a 2016 role-playing video game developed by P-Studio and published by Atlus.The game is the sixth installment in the Persona series, itself a part of the larger Megami Tensei franchise.
Persona 4 Arena [a] is a fighting video game co-developed by P-Studio and Arc System Works and published by Atlus for arcades, PlayStation 3, and Xbox 360; the game is a spin-off from the Persona series, itself part of the larger Megami Tensei franchise.
A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective.
The Pokémon Sword and Shield Expansion Pass physical bundle pack was released on November 6, 2020. The addition of the Expansion Pass was used to replace the need for a third version or sequel of Sword and Shield, as well as to expand on concepts that were unable to be used in the base game. The two DLCs are set outside of the mainland of the ...