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Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
A screenshot of first-person shooter gameplay in Darkwatch, without the HUD. Darkwatch features a reputation system that affects player's abilities in addition to the player character Jericho's starting, neutral vampiric powers of "Blood Shield" (a regenerating force field), "Vampire Jump" (a double jump that can be aborted at any moment) and "Blood Vision" (a system of heat vision ...