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  2. Warcraft: Orcs & Humans - Wikipedia

    en.wikipedia.org/wiki/Warcraft:_Orcs_&_Humans

    Warcraft: Orcs & Humans is a real-time strategy game (RTS). [4] [5] [6] The player takes the role of either the Human inhabitants of Azeroth, or the invading Orcs.[7] [8] In the single player campaign mode the player works through a series of missions, the objective of which varies, but usually involves building a small town, harvesting resources, building an army and then leading it to ...

  3. Warcraft - Wikipedia

    en.wikipedia.org/wiki/Warcraft

    Warcraft is a franchise of video games, novels, and other media created by Blizzard Entertainment.The series is made up of six core games: Warcraft: Orcs & Humans, Warcraft II: Tides of Darkness, Warcraft III: Reign of Chaos, World of Warcraft, Hearthstone, and Warcraft Rumble.

  4. List of Blizzard Entertainment games - Wikipedia

    en.wikipedia.org/wiki/List_of_Blizzard...

    With over 100 million lifetime accounts as of 2014 and US$9 billion in revenue as of 2017, World of Warcraft is one of the best-selling computer games and highest-grossing video games of all time. [ 5 ] [ 6 ] Blizzard Entertainment has developed 19 games since 1991, in addition to developing 8 ports between 1992 and 1993; 11 of those games are ...

  5. Category:Video games about orcs - Wikipedia

    en.wikipedia.org/.../Category:Video_games_about_orcs

    Warcraft: Orcs & Humans; Warcraft II: Tides of Darkness; Warcraft Adventures: Lord of the Clans; Warcraft II: Beyond the Dark Portal This page was last edited on 31 ...

  6. Corrupted Blood incident - Wikipedia

    en.wikipedia.org/wiki/Corrupted_Blood_incident

    The Corrupted Blood debuff being spread among characters in Ironforge, one of World of Warcraft's in-game cities. The Corrupted Blood incident (also known as the World of Warcraft pandemic) [1] [2] took place between September 13 and October 8, 2005, in World of Warcraft, a massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment.

  7. Warcraft II: Tides of Darkness - Wikipedia

    en.wikipedia.org/wiki/Warcraft_II:_Tides_of_Darkness

    The response to Warcraft: Orcs & Humans also allowed Blizzard to recruit additional top-class developers. [28] The company's initial design combined modern and fantasy elements, such as fighter pilots ambushed by a fire-breathing dragon. However, they found that this was unsatisfactory, and that there was plenty of content for a fantasy RTS. [29]

  8. Azeroth - Wikipedia

    en.wikipedia.org/wiki/Azeroth

    Azeroth is a fictional planet that is the primary setting of the Warcraft franchise of fantasy video games and other media. While introduced as an overarching setting in 1994 with Warcraft: Orcs & Humans, its physical presence was more heavily developed in the 2004 MMORPG spin-off, World of Warcraft, which introduced players to microcosms of numerous locations on the planet.

  9. Warcraft III: Reign of Chaos - Wikipedia

    en.wikipedia.org/wiki/Warcraft_III:_Reign_of_Chaos

    Warcraft III: Reign of Chaos is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to Warcraft: Orcs & Humans, after Warcraft II: Tides of Darkness, the third game set in the Warcraft fictional universe, and the first to be rendered in three dimensions.

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