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  2. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    An autorelative pointer is a pointer whose value is interpreted as an offset from the address of the pointer itself; thus, if a data structure has an autorelative pointer member that points to some portion of the data structure itself, then the data structure may be relocated in memory without having to update the value of the auto relative ...

  3. Reference (C++) - Wikipedia

    en.wikipedia.org/wiki/Reference_(C++)

    In the C++ programming language, a reference is a simple reference datatype that is less powerful but safer than the pointer type inherited from C.The name C++ reference may cause confusion, as in computer science a reference is a general concept datatype, with pointers and C++ references being specific reference datatype implementations.

  4. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The void type and null pointer type nullptr_t in C++11 and C23; Characters and strings (see below) Tuple in Standard ML, Python, Scala, Swift, Elixir; List in Common Lisp, Python, Scheme, Haskell; Fixed-point number with a variety of precisions and a programmer-selected scale. Complex number in C99, Fortran, Common Lisp, Python, D, Go. This is ...

  5. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    Although function pointers in C and C++ can be implemented as simple addresses, so that typically sizeof(Fx)==sizeof(void *), member pointers in C++ are sometimes implemented as "fat pointers", typically two or three times the size of a simple function pointer, in order to deal with virtual methods and virtual inheritance [citation needed].

  6. Tombstone (programming) - Wikipedia

    en.wikipedia.org/wiki/Tombstone_(programming)

    Tombstones are a mechanism to detect dangling pointers and mitigate the problems they can cause in computer programs. Dangling pointers can appear in certain computer programming languages, e.g. C, C++ and assembly languages. A tombstone is a structure that acts as an intermediary between a pointer and its target, often heap-dynamic data in memory.

  7. Opaque pointer - Wikipedia

    en.wikipedia.org/wiki/Opaque_pointer

    The d-pointer pattern is one of the implementations of the opaque pointer. It is commonly used in C++ classes due to its advantages (noted below). A d-pointer is a private data member of the class that points to an instance of a structure. This method allows class declarations to omit private data members, except for the d-pointer itself. [6]

  8. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    Smart pointers typically keep track of the memory they point to, and may also be used to manage other resources, such as network connections and file handles. Smart pointers were first popularized in the programming language C++ during the first half of the 1990s as rebuttal to criticisms of C++'s lack of automatic garbage collection. [1] [2]

  9. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    Another frequent source of dangling pointers is a jumbled combination of malloc() and free() library calls: a pointer becomes dangling when the block of memory it points to is freed. As with the previous example one way to avoid this is to make sure to reset the pointer to null after freeing its reference—as demonstrated below.