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In 2nd edition, all psionic items are intelligent items with PSP pools and the ability to use psionic powers. In 3rd edition, psionic items are much closer to magic items. They are generally not intelligent items, and are divided into nine categories: armor, shields, melee weapons, ranged weapons, psionic tattoos, cognizance crystals, power ...
The core campaign setting, providing the campaign specific rules and details on the continent of Khorvaire. It is a basic requirement to use other Dungeons & Dragons 3.5 Eberron products. It includes the introductory adventure The Forgotten Forge: 0-7869-3274-0: Sharn: City of Towers — November 2004
In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.
Warforged are produced with their own armor and have various immunities, including to poison and disease. Healing spells have reduced effect on warforged, but a series of repair spells work fully on them. Besides the roughly human-sized and -shaped standard model, other published forms of warforged include:
The original D&D was published as a box set in 1974 and features only a handful of the elements for which the game is known today: just three character classes (fighting-man, magic-user, and cleric); four races (human, dwarf, elf, and hobbit); only a few monsters; only three alignments (lawful, neutral, and chaotic).
Across the North of Faerûn, four different elemental cults have caused natural disasters by utilizing items called devastation orbs. Secretly, the cults have come together to unleash an unknown catastrophic force. These cults are devoted to the Princes of Elemental Evil and serve the Elder Elemental Eye. Each cult is led by a prophet:
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
The warlock is a character class in the Dungeons & Dragons fantasy role-playing game. It was introduced as a non-core base class who practice arcane magic in the supplemental book Complete Arcane for the 3.5 edition of Dungeons & Dragons. In 4th and 5th edition, the warlock is a core class.