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  2. Unity (user interface) - Wikipedia

    en.wikipedia.org/wiki/Unity_(user_interface)

    Unity Desktop, pre-Ubuntu Unity redesign, if installed in Ubuntu 22.04 LTS and below. This screenshot is specifically running Unity 7.5.1, on Ubuntu 20.04. The Unity user interface consists of several components: [10] Top menu bar: a multipurpose top bar, saving space, and containing: the menu bar of the active application

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II, Heretic II, SiN, Daikatana, Gravity Bone: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS

  4. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Luau developed by Roblox Corporation, a derivative of Lua 5.1 with gradual typing, additional features and a focus on performance. [40] Ravi, a JIT-enabled Lua 5.3 language with optional static typing. JIT is guided by type information. [41] Shine, a fork of LuaJIT with many extensions, including a module system and a macro system. [42]

  5. Roblox vs. Unity Software: Which 3D Content Creation Stock ...

    www.aol.com/news/roblox-vs-unity-software-3d...

    Using the TipRanks Stock Comparison tool, let us compare two 3D content creation companies, Roblox and Unity Software, and see how Wall Street analysts feel about these stocks. Roblox (RBLX ...

  6. Horizon Worlds - Wikipedia

    en.wikipedia.org/wiki/Horizon_Worlds

    Meta Horizon Worlds is an online virtual reality game with an integrated game creation system developed and published by Meta Platforms.On this multi-player virtual platform, players move and interact with each other in various worlds that host events, games, and social activities.

  7. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    In a game engine context, for example, every coarse game object is represented as an entity. Usually, it only consists of a unique id. Implementations typically use a plain integer for this. [3] Component: A component characterizes an entity as possessing a particular aspect, and holds the data needed to model that aspect. For example, every ...

  8. John Carmack - Wikipedia

    en.wikipedia.org/wiki/John_Carmack

    John D. Carmack II [1] (born August 21, [a] 1970) [1] is an American computer programmer and video game developer.He co-founded the video game company id Software and was the lead programmer of its 1990s games Commander Keen, Wolfenstein 3D, Doom, Quake, and their sequels.

  9. Road 96 - Wikipedia

    en.wikipedia.org/wiki/Road_96

    The player can purchase services and goods with money they find, earn, salvage, or steal as well. During each crossing attempt, the player encounters seven key non-player characters . Interactions with these characters can take the form of conversations and minigames that yield special items which unlock bonuses and interaction opportunities ...