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A uniform color space (UCS) is a color model that seeks to make the color-making attributes perceptually uniform, i.e. identical spatial distance between two colors equals identical amount of perceived color difference. A CAM under a fixed viewing condition results in a UCS; a UCS with a modeling of variable viewing conditions results in a CAM.
It was designed to be computed via simple formulas from the CIEXYZ space, but to be more perceptually uniform. Hunter named his coordinates L , a and b . Hunter Lab was a precursor to CIELAB , created in 1976 by the International Commission on Illumination (CIE), which named the coordinates for CIELAB as L* , a* , b* to distinguish them from ...
CIELAB produces a color space that is more perceptually linear than other color spaces. Perceptually linear means that a change of the same amount in a color value should produce a change of about the same visual importance. CIELAB has almost entirely replaced an alternative related Lab color space called “Hunter Lab”. This space is ...
Sarifuddin, noting the lack of blue hue consistency of CIELAB—a common complaint among its users— [10] decided to make their own color space by mashing up some of the features. [5] According to the Stack Overflow user Tatarize, what Sarifuddin proposes as "HCL" is algorithmically similar to HSL. While pointing out advantages in ...
CIE. Archived June 3, 2005, at the Wayback Machine. 1931 Standard Colorimetric Observer functions between 380 nm and 780 nm (at 5 nm intervals).. One of the first mathematically defined color spaces is the CIE XYZ color space (also known as CIE 1931 color space), created by the International Commission on Illumination in 1931.
A "linear" blend would match physical light blending and has been the standard in game engines for a long time. [16] On the web, however, it has long been neglected for both color gradients and image scaling. [17] Such a blend still has a subtle difference from one done in a perceptually-uniform color space. [18]
A comparison between a typical normalized M cone's spectral sensitivity and the CIE 1931 luminosity function for a standard observer in photopic vision. In the CIE 1931 model, Y is the luminance, Z is quasi-equal to blue (of CIE RGB), and X is a mix of the three CIE RGB curves chosen to be nonnegative (see § Definition of the CIE XYZ color space).
Chromatic valence spaces incorporate two relatively perceptually uniform elements: a chromaticity scale and a lightness scale. The lightness scale, determined using the Newhall–Nickerson–Judd value function, forms one axis of the color space: