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[1] [2] [3] They are, in general, designed to have characteristics of both cylindrical translations of the RGB color space, such as HSL and HSV, and the L*a*b* color space. Some conflicting definitions of the terms are: A name for a cylindrical transformation of CIELuv (CIELCh uv) employed by Ihaka (2003) [1] and adopted by Zeileis et al. (2009 ...
A uniform color space (UCS) is a color model that seeks to make the color-making attributes perceptually uniform, i.e. identical spatial distance between two colors equals identical amount of perceived color difference. A CAM under a fixed viewing condition results in a UCS; a UCS with a modeling of variable viewing conditions results in a CAM.
CIELAB produces a color space that is more perceptually linear than other color spaces. Perceptually linear means that a change of the same amount in a color value should produce a change of about the same visual importance. CIELAB has almost entirely replaced an alternative related Lab color space called “Hunter Lab”. This space is ...
It was designed to be computed via simple formulas from the CIEXYZ space, but to be more perceptually uniform. Hunter named his coordinates L , a and b . Hunter Lab was a precursor to CIELAB , created in 1976 by the International Commission on Illumination (CIE), which named the coordinates for CIELAB as L* , a* , b* to distinguish them from ...
Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...
The familiar CIE (x, y) chromaticity diagram is very perceptually non-uniform: small perceptual changes in chromaticity in greens, for example, translate into large distances, while larger perceptual differences in chromaticity in other colors are usually much smaller.
Red (A), Green (B), Blue (C) 16 bit look up table file sample. (Lines 14 to 65524 not shown) In the film and graphics industries, 3D lookup tables (3D LUTs) are used for color grading and for mapping one color space to another.
The Munsell color system, showing: a circle of hues at value 5 chroma 6; the neutral values from 0 to 10; and the chromas of purple-blue (5PB) at value 5. In colorimetry , the Munsell color system is a color space that specifies colors based on three properties of color: hue (basic color), value ( lightness ), and chroma (color intensity).