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  2. Vehicle simulation game - Wikipedia

    en.wikipedia.org/wiki/Vehicle_simulation_game

    This vehicle can resemble a real one, or a vehicle from the game designer's imagination. This includes vehicles in the air, on the ground, over water, or even in space. Different vehicle simulations can involve a variety of goals, including racing, combat, or simply the experience of driving a vehicle.

  3. Powershifting - Wikipedia

    en.wikipedia.org/wiki/Powershifting

    Powershifting, also known as full-throttle shifting or flat-shifting, is a method of gear shifting used with manual transmissions to reduce the time where the driving wheels are not powered. Unlike during a normal gear change, in a powershift the driver does not let off the accelerator.

  4. Category:Vehicle simulation games - Wikipedia

    en.wikipedia.org/wiki/Category:Vehicle...

    Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.

  5. Float shifting - Wikipedia

    en.wikipedia.org/wiki/Float_shifting

    Float shifting can reduce clutch wear because it is used so much less (only for starting from a standstill). Conversely, improper engagement of a gear (when the engine and transmission speeds aren't matched) can cause wear on the synchros and lockouts, and damage the gears by physically grinding them together due to a difference in speed.

  6. Vehicular combat game - Wikipedia

    en.wikipedia.org/wiki/Vehicular_combat_game

    A vehicular combat game (or car combat game) is a vehicle simulation video game where the primary gameplay objectives include vehicles armed with weapons attempting to destroy vehicles controlled by the CPU or by opposing players. The genre normally features a variety of different vehicles available for play, each with its own strengths ...

  7. Direct-drive sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Direct-drive_sim_racing_wheel

    In 2013, direct-drive sim steering wheels were introduced in large scale to the consumer mass market as a more advanced alternative to gear- and belt-driven steering wheels. The first commercially broadly available direct-drive wheel base was released in 2013 by the UK-based Leo Bodnar Electronics , after having been retailing to racing teams ...

  8. Shift time - Wikipedia

    en.wikipedia.org/wiki/Shift_time

    The average manual car driver takes between 500 ms and 1 s to perform vertical gear changes (i.e. 1st-2nd, 3rd-4th, 5th-6th) and 1 - 2 s to perform horizontal gear changes (i.e. 2nd-3rd, 4th-5th). Shift time is also dependent on gear throws (distance between gears), ease of movement, ergonomics of the gear stick , and gearbox condition.

  9. Progressive shifting - Wikipedia

    en.wikipedia.org/wiki/Progressive_shifting

    E.g. in a truck with a Caterpillar C15 engine, it is achieved by going all the way up to 1950RPM, then shifting to a gear that will put the engine at 1500RPM. In contrast, using progressive shifting, i.e. maintaining maximum torque , the overall acceleration is slower but there is increased fuel efficiency and lower wear of the engine due to ...