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  2. Haze (video game) - Wikipedia

    en.wikipedia.org/wiki/Haze_(video_game)

    Haze runs at 30 frames per second; the team claimed that 60 frames per second was not needed for the pacing of the game. [9] The AI system, "Conspire", is designed to allow enemies to dynamically react to other characters and the environment. [8] Haze was originally set to be released simultaneously on the PlayStation 3, Xbox 360, and PC in

  3. Spawning (video games) - Wikipedia

    en.wikipedia.org/wiki/Spawning_(video_games)

    Spawn points are typically reserved for one team at any time and often have the ability to change hands to the other team. Some games even allow spawn points to be created by players; using a beacon for example in Battlefield 2142. "Odd" spawn points cause the player to be spawned as if actively entering the game world, rather than merely ...

  4. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    This may occur at the same or different rates from the passage of time in the real world. For example, in Terraria, one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. [1] In a multiplayer real-time game, players perform actions simultaneously as opposed to in sequential units or turns.

  5. 20 Minutes Till Dawn - Wikipedia

    en.wikipedia.org/wiki/20_Minutes_Till_Dawn

    20 Minutes Till Dawn is a roguelike shoot 'em up game created by the independent developer flanne. The player controls a character who fights against continuous waves of monsters, with the goal being to survive the onslaught until dawn.

  6. Ender Lilies: Quietus of the Knights - Wikipedia

    en.wikipedia.org/wiki/Ender_Lilies:_Quietus_of...

    Ender Lilies uses 2-dimensional side-scrolling gameplay. The player assumes control of Lily from a third-person perspective. The player assumes control of Lily from a third-person perspective. The title is heavy on combat, puzzle-solving, and item collecting in a lost kingdom which the player must explore and uncover the mystery of as the game ...

  7. Hazelight Studios - Wikipedia

    en.wikipedia.org/wiki/Hazelight_Studios

    [2] The company's first game, A Way Out, was announced by EA at E3 2017. It was part of EA Originals, EA's initiative to support independent games. The program allowed Hazelight to retain full creative control while receiving most of the game's profit after the development cost was recouped. EA gave the team a budget of $3.7 million. [3]

  8. It Takes Two (video game) - Wikipedia

    en.wikipedia.org/wiki/It_Takes_Two_(video_game)

    By June 2021, the game had sold over 2 million units [33] and by October, had sold 3 million units. [34] By February 2022, it had sold 5 million units [35] and by July, 7 million units were sold. [36] By February 2023, over 10 million units were sold. [37] By March 2024, over 16 million units have been sold. [38] By October, it had sold over 20 ...

  9. Kagerou Project - Wikipedia

    en.wikipedia.org/wiki/Kagerou_Project

    The Kagerou Project (カゲロウプロジェクト, Kagerō Purojekuto, lit."Heat Haze Project" or "Mayfly Project"), also known as "Kagerou Daze" (カゲロウデイズ, Kagerō Deizu, lit.

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