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  2. DTS-HD Master Audio - Wikipedia

    en.wikipedia.org/wiki/DTS-HD_Master_Audio

    DTS-HD MA can store up to 8 discrete channels of audio (7.1 surround) at up to a 24 bit sample depth and 192 kHz sampling frequency (96 kHz for 6.1 or 7.1 surround). [2] Although DTS-HD MA, and the related DTS-HD, allow virtually any number of channels in the abstract, [ 3 ] these limits are imposed for practical reasons of limited storage and ...

  3. Dolby Atmos - Wikipedia

    en.wikipedia.org/wiki/Dolby_Atmos

    Dolby Atmos in theaters has a 9.1 (commonly referred to as 7.1.2) channel-based "bed" channels for ambience stems or center dialogue, leaving 118 tracks for objects. [16] Atmos for home in film, television, and music uses a technique called "spatial coding" to reduce the audio to up to a maximum of 16 concurrent "elements" or audio location ...

  4. DTS, Inc. - Wikipedia

    en.wikipedia.org/wiki/DTS,_Inc.

    DTS Neo:PC: This is a technology based on the DTS Neo:6 matrix surround technology, which transforms any stereo content (MP3, WMA, CD Audio, or games) into a simulated 7.1-channel surround sound experience. The 7.1-channel surround sound is output as a DTS stream for output via a S/PDIF cable port.

  5. Dolby Digital - Wikipedia

    en.wikipedia.org/wiki/Dolby_Digital

    Dolby AC-3 (a backronym for Audio Codec 3, Advanced Codec 3, or Acoustic Coder 3), also known as ATSC A/52 (name of the standard) [18] or simply Dolby Digital (DD), is the common version containing up to six discrete channels of sound.

  6. Surround sound - Wikipedia

    en.wikipedia.org/wiki/Surround_sound

    3 front channels + 2 rear channels + 3 channels reproduced in the rear in total + 1 LFE channel = 3/2:3.1 The term stereo, although popularised in reference to two channel audio, historically also referred to surround sound, as it strictly means "solid" (three-dimensional) sound. However this is no longer common usage and "stereo sound" almost ...

  7. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3-D audio (processing) is the spatial domain convolution of sound waves using head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Auro-3D - Wikipedia

    en.wikipedia.org/wiki/Auro-3D

    It is designed along three layers of sound (surround, height and overhead ceiling), building on the single horizontal layer used in the 5.1 or 7.1 sound format.Auro-3D creates a spatial sound field by adding a height layer around the audience on top of the traditional 2D surround sound system.

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