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  2. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  3. Stack register - Wikipedia

    en.wikipedia.org/wiki/Stack_register

    The stack segment register (SS) is usually used to store information about the memory segment that stores the call stack of currently executed program. SP points to current stack top. By default, the stack grows downward in memory, so newer values are placed at lower memory addresses.

  4. Data segment - Wikipedia

    en.wikipedia.org/wiki/Data_segment

    The set of values pushed for one function call is termed a "stack frame". A stack frame consists at minimum of a return address. Automatic variables are also allocated on the stack. The stack segment traditionally adjoined the heap segment and they grew towards each other; when the stack pointer met the heap pointer, free memory was exhausted.

  5. x86 memory segmentation - Wikipedia

    en.wikipedia.org/wiki/X86_memory_segmentation

    All other references to data use the data segment. The extra segment is the default destination for string operations (for example MOVS or CMPS). FS and GS have no hardware-assigned uses. The instruction format allows an optional segment prefix byte which can be used to override the default segment for selected instructions if desired. [2]

  6. Code segment - Wikipedia

    en.wikipedia.org/wiki/Code_segment

    The term "segment" comes from the memory segment, which is a historical approach to memory management that has been succeeded by paging.When a program is stored in an object file, the code segment is a part of this file; when the loader places a program into memory so that it may be executed, various memory regions are allocated (in particular, as pages), corresponding to both the segments in ...

  7. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates , they can be used to store arbitrary elements, such as integers or custom classes.

  8. Variadic macro in the C preprocessor - Wikipedia

    en.wikipedia.org/wiki/Variadic_macro_in_the_C...

    Both the C99 and C++11 standards require at least one argument, but since C++20 this limitation has been lifted through the __VA_OPT__ functional macro. The __VA_OPT__ macro is replaced by its argument when arguments are present, and omitted otherwise. Common compilers also permit passing zero arguments before this addition, however.

  9. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).