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  2. Catch Phrase (game) - Wikipedia

    en.wikipedia.org/wiki/Catch_Phrase_(game)

    A later version, also known as Electronic Catch Phrase, is an electronic game (a device similar in appearance to the original version) with integrated phrase list, timer, and scoring. The game unit has a LCD screen to display the words and buttons to start the timer, advance play, and assign points to teams. Teams must guess the entire phrase ...

  3. Taboo (game) - Wikipedia

    en.wikipedia.org/wiki/Taboo_(game)

    Taboo is a word, guessing, and party game published by Parker Brothers in 1989 (subsequently purchased by Hasbro). [1] The objective of the game is for a player to have their partners guess the word on the player's card without using the word itself or five additional words listed on the card. The game is similar to Catch Phrase, also from ...

  4. Catchphrase (British game show) - Wikipedia

    en.wikipedia.org/wiki/Catchphrase_(British_game...

    Catchphrase (British game show) Catchphrase. (British game show) Catchphrase is a British game show based on the short-lived American game show of the same name. It originally aired in the United Kingdom between 12 January 1986 and 23 April 2004. [5] A revival premiered on ITV1 on 7 April 2013 and is still running as of 2024.

  5. Aggravation (board game) - Wikipedia

    en.wikipedia.org/wiki/Aggravation_(board_game)

    Skills. Strategy, probability. Aggravation is a board game for up to four players and later versions for up to six players, whose object is to be the first player to have all four playing pieces (usually represented by marbles) reach the player's home section of the board. The game's name comes from the action of capturing an opponent's piece ...

  6. Scattergories - Wikipedia

    en.wikipedia.org/wiki/Scattergories

    Scattergories is a creative-thinking category-based party game originally published by Milton Bradley in 1988. The objective of the 2-to-6-player game is to score points by uniquely naming objects, people, actions, and so forth within a set of categories, given an initial letter, within a time limit. The game is based on a traditional game ...

  7. Say Anything (party game) - Wikipedia

    en.wikipedia.org/wiki/Say_anything_(party_game)

    Gameplay. Say Anything is very similar to Wits & Wagers except players answer open-ended subjective questions instead of trivia questions. The goal of Say Anything is to get people talking about interesting things and laughing. Each round, one player will play the role of ' The Judge'. The Judge draws a card and then asks a question from it.

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