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  2. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school , this algorithm is sometimes called the grammar school method.

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the t

  4. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    This is a list of educational software that is computer software whose primary ... Houghton Mifflin Harcourt Learning Technology (previously Riverdeep) SMART ...

  5. Lattice multiplication - Wikipedia

    en.wikipedia.org/wiki/Lattice_multiplication

    A grid is drawn up, and each cell is split diagonally. The two multiplicands of the product to be calculated are written along the top and right side of the lattice, respectively, with one digit per column across the top for the first multiplicand (the number written left to right), and one digit per row down the right side for the second multiplicand (the number written top-down).

  6. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    The method for general multiplication is a method to achieve multiplications with low space complexity, i.e. as few temporary results as possible to be kept in memory. . This is achieved by noting that the final digit is completely determined by multiplying the last digit of the multiplic

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba multiplication of az+b and cz+d (boxed), and 1234 and 567 with z=100. Magenta arrows denote multiplication, amber denotes addition, silver denotes subtraction and cyan denotes left shift. (A), (B) and (C) show recursion with z=10 to obtain intermediate values. The Karatsuba algorithm is a fast multiplication algorithm.

  8. Toom–Cook multiplication - Wikipedia

    en.wikipedia.org/wiki/Toom–Cook_multiplication

    Toom-1.5 (k m = 2, k n = 1) is still degenerate: it recursively reduces one input by halving its size, but leaves the other input unchanged, hence we can make it into a multiplication algorithm only if we supply a 1 × n multiplication algorithm as a base case (whereas the true Toom–Cook algorithm reduces to constant-size base cases). It ...

  9. Rote learning - Wikipedia

    en.wikipedia.org/wiki/Rote_learning

    Rote learning is widely used in the mastery of foundational knowledge.Examples of school topics where rote learning is frequently used include phonics in reading, the periodic table in chemistry, multiplication tables in mathematics, anatomy in medicine, cases or statutes in law, basic formulae in any science, etc.

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