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2014, ENNIE Awards - Call of Cthulhu 7th Edition Quickstart - 'Best Free Product (Silver)' 2016, UK Games Expo Awards - 'Best Roleplaying Game' 2017, Beasts of War Awards - 'Best RPG' 2017, Dragon Con Awards - 'Best Science Fiction or Fantasy Miniatures/Collectible Card/Role Playing Game' (for Pulp Cthulhu rules)
1920s Investigators' Companion; Arkham Unveiled, Chaosium Inc., 1990. [1]: 240 The Bermuda Triangle, 1998; The Cairo Guidebook; Call of Cthulhu Investigator Sheets; Call of Cthulhu Keeper's Screen
Call of Cthulhu – Keeper's Screen Pack (Chaosium) Kobold Guide to Plots & Campaigns (Kobold Press) Best Art, Cover Call of Cthulhu – Investigator Handbook (Chaosium) Torment: Tides of Numenera — The Explorer's Guide (Monte Cook Games) Best Art, Interior Tales from the Loop – Roleplaying in the ’80s That Never Was (Free League Publishing)
Chaosium Inc. (/ k eɪ ˈ ɒ s i ə m / kay-OSS-ee-əm [1]) is a publisher of tabletop role-playing games established by Greg Stafford in 1975. [2] Chaosium's major titles include Call of Cthulhu, based on the horror fiction stories of H. P. Lovecraft, RuneQuest Glorantha, Pendragon, based on Thomas Mallory's Le Morte d'Arthur, and 7th Sea, "swashbuckling and sorcery" set in a fantasy 17th ...
Cthulhu by Gaslight is a horror tabletop role-playing supplement, written by William A. Barton, with art by Kevin Ramos, and first published by Chaosium in 1986. This supplement provides information on role-playing in an alternate setting of Victorian England of the 1890s for Call of Cthulhu. An expanded second edition was published in 1988 ...
Chaosium originally published the horror role-playing game Call of Cthulhu in 1981. Alone Against the Wendigo , published in 1985, was the game's first solo adventure, a 68-page softcover book with a removable cardstock insert designed by Glenn Rahman, with contributions by Jeff Okamoto, and artwork by Dan Day, David Day, and Tom Sullivan.
Each incarnation of the BRP rules changed or added to the core ideas and mechanics, so that games are not identical. For example, in Call of Cthulhu, skills may never be over 100%, while in Stormbringer skills in excess of 100% are within reach for all characters. Scores can increase through experience checks, the mechanics of which vary in an ...
Guy Hail reviewed Call of Cthulhu Keeper's Screen in Space Gamer/Fantasy Gamer No. 80. [1] Hail commented that "The new tables will settle some disputes about thrown weapons, and a Keeper should have a cthuloid screen to hide his secrets from nosy investigators, but Chaosium should have used this opportunity to cumulate Call of Cthulhu's monsters and spells in a single supplement."
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