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  2. Education 3.0 - Wikipedia

    en.wikipedia.org/wiki/Education_3.0

    Education 3.0 is an umbrella term used by educational theorists to describe a variety of ways to integrate technology into learning. According to Jeff Borden, Education 3.0 entails a confluence of neuroscience, cognitive psychology, and education technology, using web-based digital and mobile technology , including apps, hardware and software ...

  3. Online learning in higher education - Wikipedia

    en.wikipedia.org/wiki/Online_learning_in_higher...

    Courses offered completely online are primarily delivered in an asynchronous learning or synchronous learning format. Asynchronous learning environments are described as online spaces where work is supported through the use of digital platforms in such a way that participants are not required to be online at the same time.

  4. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  5. Distance education - Wikipedia

    en.wikipedia.org/wiki/Distance_education

    Distance education, also known as distance learning, is the education of students who may not always be physically present at school, [1] [2] or where the learner and the teacher are separated in both time and distance. [3] Traditionally, this usually involved correspondence courses wherein the student corresponded with the school via mail.

  6. Online credentials for learning - Wikipedia

    en.wikipedia.org/.../Online_credentials_for_learning

    Online credentials for learning are digital credentials that are offered in place of traditional paper credentials for a skill or educational achievement. They are directly linked to the accelerated development of internet communication technologies, the development of digital badges , electronic passports and massive open online courses (MOOCs).

  7. Massive open online course - Wikipedia

    en.wikipedia.org/wiki/Massive_open_online_course

    The 2000s saw changes in online, or e-learning and distance education, with increasing online presence, open learning opportunities, and the development of MOOCs. [13] By 2010 audiences for the most popular college courses such as "Justice" with Michael J. Sandel and "Human Anatomy" with Marian Diamond were reaching millions. [14]

  8. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    The initial announcement was followed by a call to the sector for Expressions of Interest to participate in the e-learning benchmarking exercise (e-benchmarking). A consultative Town Meeting was also held at the Academy, York in November 2005. (The pilot phase of the e-Learning Benchmarking Exercise commenced in January 2006.)

  9. Flipped classroom - Wikipedia

    en.wikipedia.org/wiki/Flipped_classroom

    A college reading empirical study identified the flipped classroom's approach as including all forms of learning (i.e. oral, visual, listening, hands on, problem solving, etc.). [ 42 ] Rather than learning in a traditional classroom setting, the flipped classroom uses a more application-based approach for students (i.e. hands on and problem ...

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