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In the Storytelling System, playable supernatural characters are created by applying a template to the character during character creation, before Merits or Experience. For instance, with a Vampire character, a template describing certain vampiric attributes (Disciplines, Blood points, etc.) is added.
Fianna Tribebook details the Fianna, one of the tribes of werewolves found in Werewolf: The Apocalypse.The Fianna are a Celtic fey tribe; the book covers information a player would need to know in order to design a character, including tribal history, character templates and new character abilities. [1]
Demiplane is a company that creates digital toolsets for playing tabletop role-playing games which can be used as an aid to playing in person or remotely online. The Demiplane platform's main services are game matchmaking, game hosting and licensed content via the Nexus digital toolset.
Kindred of the East is a major rulebook and game line for the tabletop role-playing game Vampire: The Masquerade, where players take the roles of vampires. [1] [2] It covers Asia as it is portrayed in the setting – primarily China – and introduces Asian vampires called kuei-jin [a] or "the hungry dead".
Game books for Vampire: The Masquerade 's second edition Title Original release ISBN Publisher Notes Vampire: The Masquerade: August 1992 [27] 1-56504-029-5: White Wolf Publishing [27] Core rulebook for the game's second edition [27] Clanbook: Brujah; The Players Guide to the Sabbat: December 1992 [28] 1-56504-042-2: White Wolf Publishing [29]
Each issue also includes role-playing game materials based on elements from the comic, such as character sheets, for use with the fifth edition of the Vampire: The Masquerade tabletop game. [1] [2] World of Darkness: Crimson Thaw, a three-issue spin-off comic, is planned to premiere in September 2021.
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.
[1]: 216 Next year (1992) Rein-Hagen wrote (with Robert Hatch and Bill Bridges) Werewolf: The Apocalypse which was published through White Wolf. [4] Mage (1993) was based somewhat on a game that Rein-Hagen had thought of in 1989 as something like a modern-day Ars Magica , although Mage was the first game in the World of Darkness in which he was ...
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