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In software development, the programming language Java was historically considered slower than the fastest third-generation typed languages such as C and C++. [1] In contrast to those languages, Java compiles by default to a Java Virtual Machine (JVM) with operations distinct from those of the actual computer hardware.
The first PC compiler was for BASIC (1982) when a 4.8 MHz 8088/87 CPU obtained 0.01 MWIPS. Results on a 2.4 GHz Intel Core 2 Duo (1 CPU 2007) vary from 9.7 MWIPS using BASIC Interpreter, 59 MWIPS via BASIC Compiler, 347 MWIPS using 1987 Fortran, 1,534 MWIPS through HTML/Java to 2,403 MWIPS using a modern C/C++ compiler.
The clock rate of a CPU is normally determined by the frequency of an oscillator crystal. Typically a crystal oscillator produces a fixed sine wave —the frequency reference signal. Electronic circuitry translates that into a square wave at the same frequency for digital electronics applications (or, when using a CPU multiplier , some fixed ...
Note that instrumenting a program can cause performance changes, and may in some cases lead to inaccurate results and/or heisenbugs. The effect will depend on what information is being collected, on the level of timing details reported, and on whether basic block profiling is used in conjunction with instrumentation. [23]
The final result comes from dividing the number of instructions by the number of CPU clock cycles. The number of instructions per second and floating point operations per second for a processor can be derived by multiplying the number of instructions per cycle with the clock rate (cycles per second given in Hertz) of the processor in question ...
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.
The gap between processor speed and main memory speed has grown exponentially. Until 2001–05, CPU speed, as measured by clock frequency, grew annually by 55%, whereas memory speed only grew by 7%. [1] This problem is known as the memory wall. The motivation for a cache and its hierarchy is to bridge this speed gap and overcome the memory wall.