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  2. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).

  3. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    It is in the process of being replaced with an AMDGPU-PRO hybrid driver combining the open-source kernel, X and Mesa multimedia drivers with closed-source OpenGL, OpenCL and Vulkan drivers derived from Catalyst. The FOSS drivers for ATI-AMD GPUs are being developed under the name Radeon (xf86-video-ati or xserver-xorg-video-radeon). They still ...

  4. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  5. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    Google Chrome – WebGL 1.0 has been enabled on all platforms that have a capable graphics card with updated drivers since version 9, released in February 2011. [21] [22] By default on Windows, Chrome uses the ANGLE (Almost Native Graphics Layer Engine) renderer to translate OpenGL ES to Direct X 9.0c or 11.0, which have better driver support. [23]

  6. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Old AMD R600 or RV700 Chips can only support OpenGL 3.3 with some features of OpenGL 4.x. Freedreno is the Driver for Adreno Hardware and near OpenGL 3.3 support. 2nd version of 2018 is 18.1 and available since May. Target is Vulkan 1.1.72 in Intel ANV and AMD RADV driver. OpenGL 4.6 with spir-V is also main target.

  7. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    For 2D rendering, the DDX driver must also take into account the DRI clients using the same graphics device. the access to the video card or graphics adapter is regulated by a kernel component called the Direct Rendering Manager (DRM). [10] Both the X Server's DDX driver and each X client's DRI driver must use DRM to access the graphics hardware.

  8. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL is no longer in active development, whereas between 2001 and 2014, OpenGL specification was updated mostly on a yearly basis, with two releases (3.1 and 3.2) taking place in 2009 and three (3.3, 4.0 and 4.1) in 2010, the latest OpenGL specification 4.6 was released in 2017, after a three-year break, and was limited to inclusion of eleven ...

  9. Tesla (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Tesla_(microarchitecture)

    The driver supports Direct3D 10 Shader Model 4.0 / OpenGL 2.1 (later drivers have OpenGL 3.3 support) ... NVIDIA has also introduced new polygon edge anti-aliasing ...