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  2. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    The Standard C++ syntax for a non-placement new expression is [2]. new new-type-id ( optional-initializer-expression-list). The placement syntax adds an expression list immediately after the new keyword.

  3. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    This requests a memory buffer from the free store that is large enough to hold a contiguous array of N objects of type T, and calls the default constructor on each element of the array. Memory allocated with the new[] must be deallocated with the delete[] operator, rather than delete. Using the inappropriate form results in undefined behavior ...

  4. Destructor (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Destructor_(computer...

    If the object was created as an automatic variable, its lifetime ends and the destructor is called automatically when the object goes out of scope. Because C++ does not have garbage collection, if the object was created with a new statement (dynamically on the heap), then its destructor is called when the delete operator is applied to a pointer ...

  5. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    The name comes from C's ++ operator (which increments the value of a variable) and a common naming convention of using "+" to indicate an enhanced computer program. During C++'s development period, the language had been referred to as "new C" and "C with Classes" [30] [40] before acquiring its final name.

  6. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    The void pointer, or void*, is supported in ANSI C and C++ as a generic pointer type. A pointer to void can store the address of any object (not function), [a] and, in C, is implicitly converted to any other object pointer type on assignment, but it must be explicitly cast if dereferenced.

  7. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    All the operators (except typeof) listed exist in C++; the column "Included in C", states whether an operator is also present in C. Note that C does not support operator overloading. When not overloaded, for the operators && , || , and , (the comma operator ), there is a sequence point after the evaluation of the first operand.

  8. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction

  9. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In C++, objects are created on the stack when the constructor is invoked without the new operator, and created on the heap when the constructor is invoked with the new operator. Stack objects are deleted implicitly when they go out of scope, while heap objects must be deleted implicitly by a destructor or explicitly by using the delete operator.