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  2. Finger spin - Wikipedia

    en.wikipedia.org/wiki/Finger_spin

    The name finger spin is actually something of a misnomer, as the finger action is not a vital part of the mechanism for producing the characteristic spin on the ball. A finger spin delivery is released with the arm held in a fully supinated position, with the fingers on the outside of the ball (to the right for a right-handed bowler).

  3. Wrist spin - Wikipedia

    en.wikipedia.org/wiki/Wrist_spin

    The name wrist spin is actually something of a misnomer, as the wrist is not a vital part of the mechanism for producing the characteristic spin on the ball. A wrist spin delivery is released with the arm held in a fully pronated position, with the fingers on the inside of the ball (to the left for a right-handed bowler).

  4. Types of bowlers in cricket - Wikipedia

    en.wikipedia.org/wiki/Types_of_bowlers_in_cricket

    The spin on the ball makes its movement hard to predict, particularly when it bounces, hence spin bowlers try to deceive batsmen into making a mistake. Speed is not crucial in spin bowling, and spinners tend to bowl in the slow-medium to medium-slow range, around 45-55 mph. There are two broad categories of spin bowling: wrist spin and finger spin.

  5. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.

  6. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  7. Spin bowling - Wikipedia

    en.wikipedia.org/wiki/Spin_bowling

    A bowler who uses this technique is called a spinner, [1] [2] a spin bowler, [1] or a slow bowler. [3] It is one of the two main approaches to bowling, the other being fast bowling. A spinner may bowl with their right-arm or left-arm, and with a finger spin or wrist spin action.

  8. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Sega's first game to use a motion simulator cabinet was Space Tactics (1981), a space combat simulator that had a cockpit cabinet where the screen moved in sync with the on-screen action. [19] The "taikan" trend later began when Yu Suzuki 's team at Sega (later known as Sega AM2 ) developed Hang-On (1985), a racing video game where the player ...

  9. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

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