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The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in ...
Scaffold (programming) Self-documenting code; Self-hosting (compilers) Self-relocation; Services computing; Side effect (computer science) Sigar (software) Signed overpunch; Skeleton (computer programming) Software build; Software craftsmanship; Sonic Pi; Standalone program; Stanza (computing) Stripped binary; SwitchUp; System time; Systems ...
This category describes rules and aphorisms applicable to software engineering.They range from the highly formal to those open to interpretation, and from serious to humorous.
Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1] [2]) of algorithms in a target programming language.
An algorithm is a step-by-step procedure for calculations. Algorithms are used for calculation, data processing, and automated reasoning. An algorithm is an effective method expressed as a finite list [3] of well-defined instructions [4] for calculating a function. [5]
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.
The Art of Computer Programming (TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines.
At the time, a book on the principles of programming languages presented four to six (or even more) programming languages and discussed their programming idioms and their implementation at a high level. The most successful books typically covered ALGOL 60 (and the so-called Algol family of programming languages), SNOBOL, Lisp, and Prolog. Even ...