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Some of the NES Miracle keyboards were later converted for PC use and the Nintendo Seal of Quality on these boards was covered up with a piece of plastic. With the exception of the metronome that is used in the Miracle system's lessons, the Miracle system does not ever generate sounds through the video game console hardware.
Manufacturer Chip Year Total FM operators Max FM channels Max ops / channel Applications Notes Ref; ESS Technology: ESFM synthesizer: 1994 72 18 4 Most ESS Tech sound chips (ES1868/69 being most common)
PAL versions of the NES (sold in Europe, Asia, and Australia) use the Ricoh 2A07 or RP2A07 processor, which is a 2A03 with modifications to better suit the 50 Hz vertical refresh rate used in the PAL television standard. However, most developers lacked the resources to properly adjust their games' music from NTSC to PAL, leading to many PAL ...
Digital Sound Factory is a sound design company that creates sound libraries, known as SoundFont libraries, for playback on synthesizers and computers compatible with Steinberg Cubase, Cakewalk Sonar, Reasonstudios, Steinberg Halion, Native Instruments Kontakt, Apple GarageBand, Apple Logic, Ableton Live, GenieSoft Overture, Finale, Creative Labs Audigy/X-Fi, E-MU Systems EmulatorX/Proteus X ...
Some are FDS exclusives, some are Disk Writer exclusives, and many were re-released years later on the cartridge format such as The Legend of Zelda for NES in 1987, and for Famicom in 1994. The most notable FDS originals include The Legend of Zelda , Zelda II: The Adventure of Link , Kid Icarus , Metroid , and Akumajō Dracula ( Castlevania ).
The YM2612, a.k.a. OPN2, is a sound chip developed by Yamaha.It is a member of Yamaha's OPN family of FM synthesis chips, and is derived from the YM2203. [1]The YM2612 is a six-channel FM synthesizer used in several game and computer systems, most notably in Sega's Mega Drive/Genesis video game console [2] as well as Fujitsu's FM Towns computer series. [3]
SoundFont is a brand name that collectively refers to a file format and associated technology that uses sample-based synthesis to play MIDI files. It was first used on the Sound Blaster AWE32 sound card for its General MIDI support.
Timothy John Follin (born 19 December 1970) [1] is an English video game music composer, cinematographer, visual effects artist and game developer, who has written tracks for a variety of titles and home gaming systems, including the ZX Spectrum, Commodore 64, Amiga, Atari ST, Nintendo Entertainment System, Mega Drive, Super NES, Game Boy, Dreamcast, and PlayStation.