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BattleTech Record Sheets are a series of three supplements (3025 & 3026, 3050, and 3055 & 3058) that provide record sheets for mecha and military vehicles used in the game of BattleTech. Each book features pages that are perforated along the spine and hole-punched so they can be torn out and stored in five-ring binders. Each book varies in the ...
FASA published BattleTech, a blend of wargame and role-playing game, in 1984, and published many supplements for it that followed a long meta-story arc.One of these supplements was The Fourth Succession War Military Atlas Volume 1, designed by Sam Lewis, James Long, Michael Lee, Blaine Pardoe and Boy Petersen, with illustrations by Roger Loveless and John Marcus, and cover art by Jim Holloway. [3]
Generally, BattleTech assumes that its history is identical to real-world history up until approximately 1984, when the reported histories begin to diverge; in particular, the game designers did not foresee the fall of the Soviet Union, which plays a major role past 1991 in the fictional BattleTech history. Individual lifestyles remain largely ...
Over the decades, a number of supplements have been published for BattleTech, a wargaming and military science fiction franchise [1] launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; [2] and published since 2007 by Catalyst Game Labs.
BattleTech is a turn-based multiplayer game, typically played on a map divided into hexagonal grids with figurines or counters representing military units. Paper record sheets provide detailed information about each unit, including its armament, armor and equipment, and are used to track damage, heat buildup, ammunition and various other data.
BattleTech Compendium is a supplement that seeks to combine the disparate sources of information into one volume. It combines the main armored combat resolution rules from BattleTech, CityTech, and AeroTech, focusing on battlemechs, as well as armored vehicles and aerospace fighters.
Normal BattleTech game play usually is set up for small encounters (up to 12 units per side). Though large battles are possible using the normal games rules for BattleTech, playing the game can consume much time. BattleForce was designed to address this problem. The game allows wide use of units (vehicles, Battlemechs, air vehicles, etc.).
The logo of BattleTechnology magazine.. BattleTechnology is a magazine that was published irregularly between 1987 and 1995 by Pacific Rim Publishing Company dedicated to BattleTech, a tabletop game of futuristic combat published at the time by FASA Corporation.