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The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
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Wilderness Hex Sheets, published in 1982 as a reprint of 1978's Hex Sheets, is a pad of 50 sheets marked with a hex grid. Gamemasters can use this to design campaigns for wilderness settings, create large geographical areas or plan overland trips from one urban area to another.
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The Hexagonal Efficient Coordinate System (HECS), formerly known as Array Set Addressing (ASA), is a coordinate system for hexagonal grids that allows hexagonally sampled images to be efficiently stored and processed on digital systems. HECS represents the hexagonal grid as a set of two interleaved rectangular sub-arrays, which can be addressed ...
Campaign Hexagon System is a booklet presenting more than 60 blank hex grids. Each page contains a rectangular hexagonal tessellation consisting of roughly 1000 small hexes, with a large hex superimposed over this grid to represent a distance of 5 miles across flat land. The booklet includes additional guidelines to assist with a fantasy ...
A wide variety of such grids have been proposed or are currently in use, including grids based on "square" or "rectangular" cells, triangular grids or meshes, hexagonal grids, and grids based on diamond-shaped cells. A "global grid" is a kind of grid that covers the entire surface of the globe.