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  2. Quantum Computation and Quantum Information - Wikipedia

    en.wikipedia.org/wiki/Quantum_Computation_and...

    The book assumes minimal prior experience with quantum mechanics and with computer science, aiming instead to be a self-contained introduction to the relevant features of both. ( Lov Grover recalls a postdoc disparaging it with the remark, "The book is too elementary – it starts off with the assumption that the reader does not even know ...

  3. SICP has been influential in computer science education, and several later books have been inspired by its style. Structure and Interpretation of Classical Mechanics (SICM), another book that uses Scheme as an instructional element, by Gerald Jay Sussman and Jack Wisdom; Software Design for Flexibility, by Chris Hanson and Gerald Jay Sussman

  4. Glossary of computer science - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_science

    Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...

  5. Category:Computer science books - Wikipedia

    en.wikipedia.org/.../Category:Computer_science_books

    Code: The Hidden Language of Computer Hardware and Software; Compilers: Principles, Techniques, and Tools; Computer Graphics: Principles and Practice; Computers and Intractability; Concepts, Techniques, and Models of Computer Programming; Concrete Mathematics

  6. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    The first volume of ‘The Art of Computer Programming’, ‘Fundamental Algorithms’, took five years to complete between 1963 and 1968 while working at both Caltech and Burroughs. Knuth's dedication in Volume 1 reads: This series of books is affectionately dedicated to the Type 650 computer once installed at Case Institute of Technology,

  7. Computers and Intractability - Wikipedia

    en.wikipedia.org/wiki/Computers_and_Intractability

    Soon after it appeared, the book received positive reviews by reputed researchers in the area of theoretical computer science. In his review, Ronald V. Book recommends the book to "anyone who wishes to learn about the subject of NP-completeness", and he explicitly mentions the "extremely useful" appendix with over 300 NP-hard computational problems.

  8. Computer science - Wikipedia

    en.wikipedia.org/wiki/Computer_science

    Computer science is the study of computation, information, and automation. [1] [2] [3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software). [4] [5] [6]

  9. How to Design Programs - Wikipedia

    en.wikipedia.org/wiki/How_to_Design_Programs

    How to Design Programs (HtDP) is a textbook by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, and Shriram Krishnamurthi on the systematic design of computer programs. MIT Press published the first edition in 2001, and the second edition in 2018, which is freely available online and in print.